# charset-version This version uses a custom character set, derived from the ATARI system character set, replacing the following eight characters: | Dec | Hex | Char |--- |--- |--- | 27 | 1B | ; | 28 | 1C | < | 30 | 1E | > | 59 | 3B | [ | 60 | 3C | \ | 61 | 3D | ] | 62 | 3E | ^ | 63 | 3F | + The font is in src/abbuc.fnt, and is a standard ATARI character set. ## Screen Data The following hex screen codes will reconstruct the logo (formatted for a 20 character mode:) ``` 00 00 00 3E 00 00 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 3D 3F 3C 3B 3F 00 3B 3F 00 3C 00 3C 3D 3F 3C 00 00 00 00 00 3F 3F 3E 3E 00 3E 3E 00 3E 3E 00 3E 3E 00 00 00 00 00 00 00 3B 3F 3E 3B 3F 1B 3B 3F 1B 1C 3F 3E 1C 3F 3C 3C 00 00 00 00 ``` Ignoring any padding and font data, 64 bytes of screen memory are required to render the logo. Author: Thomas Cherryhomes